EARTH
4Traptrix Vesiculo
Archetype:
Traptrix
ATK:
1400
DEF:
1400
View:
5786
Unaffected by the effects of "Hole" Normal Traps. You can only use 1 of the following effects of "Traptrix Vesiculo" per turn, and only once that turn. You can send 1 Set Trap you control to the GY; Special Summon this card from your hand. If you control no cards in your Spell & Trap Zone: You can banish this card from your GY, then target 1 "Hole" Normal Trap in your GY; Set it to your field.
Traptrix Vesiculo — Power Evaluation
Final Score: 61 ± 7 · Confidence: Medium
- Intrinsic: 59 · Deck: 63 · Meta: provisional
- Primary role: Starter / Combo enabler · Secondary: Recovery/Recursion
Why it scores here
Vesiculo's power is conversion, not stats: it turns a Set Trap you already control into a 1400-ATK hand Special Summon, and once the Spell & Trap Zone is empty it can banish itself from the GY to set a Hole Normal Trap back onto the field. Its strongest feature is immunity to Hole Normal Traps, which matters in a trap-heavy Traptrix mirror. The 1400 ATK and Level 4 body earn nothing directly, and the card has no interaction of its own, so the score rests on access and resilience rather than raw stats. Confidence is Medium because the combo sample is only 2 boards.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 62 | Live in hand through its Set Trap cost, and the deck sample shows it in 400 of 400 decks, mostly Traptrix builds (observed; the Set Trap condition is verified from text). |
| Combo & Conversion | 55 | Converts a Set Trap into a body and can reset a Hole, and it is the starter in 1 of 2 recorded boards, though that sample is small (observed, inferred for the Hole reset value). |
| Resource Economy | 50 | The hand summon trades a Trap card for a monster and the GY banish is a self-cost recursion of a Hole, so the net is roughly even (verified text, inferred balance). |
| Effect & Interaction | 35 | The card has no direct negation or removal; its only interaction is indirect through the Hole it sets back (verified text, inferred). |
| Material Utility | 45 | A Level 4 EARTH Plant is a usable generic material, and it appears as material in 1 of 2 recorded boards, but the effect-negated case is unconfirmed (observed, inferred). |
| Resilience & Flexibility | 65 | Immune to Hole Normal Traps and usable from hand or GY across turns, which resists the common mirror interrupt (verified text, inferred for frequency). |
| Deck-Building Efficiency | 60 | A single copy in a shell that already runs 1.14 copies on average, with no garnet or self-lock in the text (verified text, observed copy distribution). |
Calculation
Weight profile: 0.7 Starter/Combo enabler + 0.3 Recovery/Recursion. Intrinsic ≈ 59, Deck ≈ 63, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Immunity to Hole Normal Traps protects it in the common Traptrix mirror
- Hand Special Summon from a Set Trap cost gives it a free-roll-like access route
- Its GY banish sets a Hole back onto the field, so it recurs value
Weaknesses
- Needs a Set Trap you control for the hand summon and an empty Spell & Trap Zone for the recursion
- No direct negation or removal of its own
- High ATK and Level 4 body earn no points on their own
Counters / choke points
- Opponent Hole-clearing or Spell & Trap removal that empties your Set Traps
- Non-Hole interaction that ignores its immunity, such as targeted monster effects
Best use
Starter and Hole recursion in Traptrix control builds. Decks: Traptrix (archetype 623, main deck core), Traptrix (archetype 230, main deck). Suggested copies: 1.
Evidence & gaps
- Verified: Unaffected by the effects of Hole Normal Traps; Once per turn, sends a Set Trap you control to the GY to Special Summon from hand; Once per turn GY banish with an empty Spell & Trap Zone sets a Hole Normal Trap
- Observed: Appears in 400 of 400 sample decks with 1.14 average copies; Starter in 1 of 2 recorded combos and material in 1 of 2
- Inferred: Hand summon and Hole reset are net roughly even on resources; Immunity is a meaningful resilience edge in the mirror
- Data gaps: No banlist token, so 3 copies assumed No StatisticsCard usage data Only 2 recorded combos, so combo conversion is a thin sample No ruling data for interactions between the Hole reset and the Set Trap cost






